Assassin's Creed Mirage Was Juuusssttt Right

“I installed it, I met some people, I had an adventure, the story wrapped, I am now free to get on with my life”

I couldn’t agree more with this sentiment: video games are getting too damned big.

I don’t need hundreds of repetitive and frustrating side quests. Just give me the main storyline, make it thrilling, and don’t make it so long that I lose interest.

Cocoon was a recent, excellent example of this. It was only 6 hours long but every minute of it was brilliant, and ended just when it needed to.

John Peart's avatar
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